3D 게임엔진 환경에서의 효율적인 캐릭터 모듈 구조

Author(s)
김종욱
Advisor
고욱
Department
일반대학원 미디어학과
Publisher
The Graduate School, Ajou University
Publication Year
2004
Language
kor
URI
https://dspace.ajou.ac.kr/handle/2018.oak/14371
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Graduate School of Ajou University > Department of Media > 3. Theses(Master)
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